webgl_geometry_extrude_splines
对应 three.js 示例地址 。
仅需关注 init
函数的内容,其他部分都是示例小程序所使用的描述配置。
js
import * as THREE from "three";
import * as Curves from "three/examples/jsm/curves/CurveExtras.js";
import { OrbitControls } from "three/examples/jsm/controls/OrbitControls.js";
/** @type {import("@minisheeep/mp-three-examples").OfficialExampleInfo} */
const exampleInfo = {
name: "webgl_geometry_extrude_splines",
useLoaders: [],
info: [
[
{
tag: "a",
link: "https://threejs.org",
content: "three.js"
},
{
tag: "text",
content: "- spline extrusion examples"
}
]
],
init: ({ window, canvas, GUI, Stats, needToDispose, useFrame }) => {
let stats;
let camera, scene, renderer, splineCamera, cameraHelper, cameraEye;
const direction = new THREE.Vector3();
const binormal = new THREE.Vector3();
const normal = new THREE.Vector3();
const position = new THREE.Vector3();
const lookAt = new THREE.Vector3();
const pipeSpline = new THREE.CatmullRomCurve3([
new THREE.Vector3(0, 10, -10),
new THREE.Vector3(10, 0, -10),
new THREE.Vector3(20, 0, 0),
new THREE.Vector3(30, 0, 10),
new THREE.Vector3(30, 0, 20),
new THREE.Vector3(20, 0, 30),
new THREE.Vector3(10, 0, 30),
new THREE.Vector3(0, 0, 30),
new THREE.Vector3(-10, 10, 30),
new THREE.Vector3(-10, 20, 30),
new THREE.Vector3(0, 30, 30),
new THREE.Vector3(10, 30, 30),
new THREE.Vector3(20, 30, 15),
new THREE.Vector3(10, 30, 10),
new THREE.Vector3(0, 30, 10),
new THREE.Vector3(-10, 20, 10),
new THREE.Vector3(-10, 10, 10),
new THREE.Vector3(0, 0, 10),
new THREE.Vector3(10, -10, 10),
new THREE.Vector3(20, -15, 10),
new THREE.Vector3(30, -15, 10),
new THREE.Vector3(40, -15, 10),
new THREE.Vector3(50, -15, 10),
new THREE.Vector3(60, 0, 10),
new THREE.Vector3(70, 0, 0),
new THREE.Vector3(80, 0, 0),
new THREE.Vector3(90, 0, 0),
new THREE.Vector3(100, 0, 0)
]);
const sampleClosedSpline = new THREE.CatmullRomCurve3([
new THREE.Vector3(0, -40, -40),
new THREE.Vector3(0, 40, -40),
new THREE.Vector3(0, 140, -40),
new THREE.Vector3(0, 40, 40),
new THREE.Vector3(0, -40, 40)
]);
sampleClosedSpline.curveType = "catmullrom";
sampleClosedSpline.closed = true;
const splines = {
GrannyKnot: new Curves.GrannyKnot(),
HeartCurve: new Curves.HeartCurve(3.5),
VivianiCurve: new Curves.VivianiCurve(70),
KnotCurve: new Curves.KnotCurve(),
HelixCurve: new Curves.HelixCurve(),
TrefoilKnot: new Curves.TrefoilKnot(),
TorusKnot: new Curves.TorusKnot(20),
CinquefoilKnot: new Curves.CinquefoilKnot(20),
TrefoilPolynomialKnot: new Curves.TrefoilPolynomialKnot(14),
FigureEightPolynomialKnot: new Curves.FigureEightPolynomialKnot(),
DecoratedTorusKnot4a: new Curves.DecoratedTorusKnot4a(),
DecoratedTorusKnot4b: new Curves.DecoratedTorusKnot4b(),
DecoratedTorusKnot5a: new Curves.DecoratedTorusKnot5a(),
DecoratedTorusKnot5c: new Curves.DecoratedTorusKnot5c(),
PipeSpline: pipeSpline,
SampleClosedSpline: sampleClosedSpline
};
let parent, tubeGeometry, mesh;
const params = {
spline: "GrannyKnot",
scale: 4,
extrusionSegments: 100,
radiusSegments: 3,
closed: true,
animationView: false,
lookAhead: false,
cameraHelper: false
};
const material = new THREE.MeshLambertMaterial({ color: 16711935 });
const wireframeMaterial = new THREE.MeshBasicMaterial({
color: 0,
opacity: 0.3,
wireframe: true,
transparent: true
});
function addTube() {
if (mesh !== void 0) {
parent.remove(mesh);
mesh.geometry.dispose();
}
const extrudePath = splines[params.spline];
tubeGeometry = new THREE.TubeGeometry(
extrudePath,
params.extrusionSegments,
2,
params.radiusSegments,
params.closed
);
addGeometry(tubeGeometry);
setScale();
}
function setScale() {
mesh.scale.set(params.scale, params.scale, params.scale);
}
function addGeometry(geometry) {
mesh = new THREE.Mesh(geometry, material);
const wireframe = new THREE.Mesh(geometry, wireframeMaterial);
mesh.add(wireframe);
parent.add(mesh);
}
function animateCamera() {
cameraHelper.visible = params.cameraHelper;
cameraEye.visible = params.cameraHelper;
}
init();
function init() {
camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 0.01, 1e4);
camera.position.set(0, 50, 500);
scene = new THREE.Scene();
scene.background = new THREE.Color(15790320);
scene.add(new THREE.AmbientLight(16777215));
const light = new THREE.DirectionalLight(16777215, 1.5);
light.position.set(0, 0, 1);
scene.add(light);
parent = new THREE.Object3D();
scene.add(parent);
splineCamera = new THREE.PerspectiveCamera(
84,
window.innerWidth / window.innerHeight,
0.01,
1e3
);
parent.add(splineCamera);
cameraHelper = new THREE.CameraHelper(splineCamera);
scene.add(cameraHelper);
addTube();
cameraEye = new THREE.Mesh(
new THREE.SphereGeometry(5),
new THREE.MeshBasicMaterial({ color: 14540253 })
);
parent.add(cameraEye);
cameraHelper.visible = params.cameraHelper;
cameraEye.visible = params.cameraHelper;
renderer = new THREE.WebGLRenderer({ antialias: true, canvas });
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setAnimationLoop(animate);
stats = new Stats(renderer);
const gui = new GUI({ width: 285 });
const folderGeometry = gui.addFolder("Geometry");
folderGeometry.add(params, "spline", Object.keys(splines)).onChange(function() {
addTube();
});
folderGeometry.add(params, "scale", 2, 10).step(2).onChange(function() {
setScale();
});
folderGeometry.add(params, "extrusionSegments", 50, 500).step(50).onChange(function() {
addTube();
});
folderGeometry.add(params, "radiusSegments", 2, 12).step(1).onChange(function() {
addTube();
});
folderGeometry.add(params, "closed").onChange(function() {
addTube();
});
folderGeometry.open();
const folderCamera = gui.addFolder("Camera");
folderCamera.add(params, "animationView").onChange(function() {
animateCamera();
});
folderCamera.add(params, "lookAhead").onChange(function() {
animateCamera();
});
folderCamera.add(params, "cameraHelper").onChange(function() {
animateCamera();
});
folderCamera.open();
const controls = new OrbitControls(camera, renderer.domElement);
controls.minDistance = 100;
controls.maxDistance = 2e3;
window.addEventListener("resize", onWindowResize);
needToDispose(renderer, scene, controls);
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
function animate() {
render();
stats.update();
}
function render() {
const time = Date.now();
const looptime = 20 * 1e3;
const t = time % looptime / looptime;
tubeGeometry.parameters.path.getPointAt(t, position);
position.multiplyScalar(params.scale);
const segments = tubeGeometry.tangents.length;
const pickt = t * segments;
const pick = Math.floor(pickt);
const pickNext = (pick + 1) % segments;
binormal.subVectors(tubeGeometry.binormals[pickNext], tubeGeometry.binormals[pick]);
binormal.multiplyScalar(pickt - pick).add(tubeGeometry.binormals[pick]);
tubeGeometry.parameters.path.getTangentAt(t, direction);
const offset = 15;
normal.copy(binormal).cross(direction);
position.add(normal.clone().multiplyScalar(offset));
splineCamera.position.copy(position);
cameraEye.position.copy(position);
tubeGeometry.parameters.path.getPointAt(
(t + 30 / tubeGeometry.parameters.path.getLength()) % 1,
lookAt
);
lookAt.multiplyScalar(params.scale);
if (!params.lookAhead) lookAt.copy(position).add(direction);
splineCamera.matrix.lookAt(splineCamera.position, lookAt, normal);
splineCamera.quaternion.setFromRotationMatrix(splineCamera.matrix);
cameraHelper.update();
renderer.render(scene, params.animationView === true ? splineCamera : camera);
}
}
};
export {
exampleInfo as default
};
ts
import { Loader, TypedArray } from 'three';
/**
* 官网示例的多端使用封装把版本
* */
export interface OfficialExampleInfo extends MiniProgramMeta {
/*** 示例名称(保持和官网一致)*/
name: string;
/** main */
init: (context: LoadContext) => void;
}
export interface LoadContext {
window: EventTarget & { innerWidth: number; innerHeight: number; devicePixelRatio: number };
/** HTMLCanvasElement */
canvas: any;
/** https://www.npmjs.com/package/lil-gui */
GUI: any;
/**
* https://www.npmjs.com/package/stats.js
* 也可以使用其他受支持的版本
* */
Stats: any;
/** 收集需要 dispose 的对象(官方示例没有处理这部分)*/
needToDispose: (...objs: any[]) => void | ((fromFn: () => any[]) => void);
/**基于 raq 的通用封装 */
useFrame(animateFunc: (/** ms */ delta: number) => void): { cancel: () => void };
/** 显示加载模态框 */
requestLoading(text?: string): Promise<void>;
/** 隐藏加载模态框*/
cancelLoading(): void;
/** 保存文件的通用封装*/
saveFile(
fileName: string,
data: ArrayBuffer | TypedArray | DataView | string
): Promise<string | null>;
/** 示例使用 DracoDecoder 时的资源路径 */
DecoderPath: {
GLTF: string;
STANDARD: string;
};
/** 为资源路径拼上 CDN 前缀 */
withCDNPrefix(path: string): string;
/**
* 在小程序中应使用 import { VideoTexture } from '@minisheep/three-platform-adapter/override/jsm/textures/VideoTexture.js';
* 正常情况(web) 可直接使用 THREE.VideoTexture
* */
getVideoTexture(videoOptions: VideoOptions): Promise<[{ isVideoTexture: true }, video: any]>;
/**
* 在小程序中应使用 import { CameraTexture } from '@minisheep/three-platform-adapter/override/jsm/textures/CameraTexture.js';
* 正常情况(web) 可参考示例 webgl_materials_video_webcam
* */
getCameraTexture(): { isVideoTexture: true };
/** 用于动态修改 info 中的占位符*/
bindInfoText(template: `$${string}$`, initValue?: string): { value: string };
/** 分屏控件对应的事件回调 */
onSlideStart(handle: () => void): void;
/** 分屏控件对应的事件回调 */
onSlideEnd(handle: () => void): void;
/** 分屏控件对应的事件回调 */
onSlideChange(handle: (offset: number, boxSize: number) => void): void;
}
export type VideoOptions = {
src: string;
/** 相当于 HTMLVideoElement 的 naturalWidth (小程序中获取不到)*/
width: number;
/** 相当于 HTMLVideoElement 的 naturalHeight (小程序中获取不到)*/
height: number;
loop?: boolean;
autoplay?: boolean;
muted?: boolean;
};
/** 示例小程序中使用的一些配置 */
export interface MiniProgramMeta {
/** 用于统计加载相关信息 */
useLoaders: Record<string, Loader>;
/** 通用 info */
info: TagItem[][];
/** 特殊 info */
infoPanel?: {
left?: [string, string][];
right?: [string, string][];
};
/** 分屏控件配置 */
needSlider?: {
/** 方向 */
direction?: 'horizontal' | 'vertical';
/** 初始偏移 0-100 */
initPosition?: number;
};
/** 操作摇杆控件 */
needArrowControls?: boolean;
/** 默认需要的画布类型 */
canvasType?: '2d' | 'webgl' | 'webgl2';
/** 为保持效果一致所需要的画布样式 */
canvasStyle?: {
bgColor?: string;
width?: number | string;
height?: number | string;
};
/** 部分示例需要在加载前进行一些提示 */
initAfterConfirm?: {
/**
* 提示类型
* @default 'default'
* */
type?: 'warning' | 'default';
text: string[];
};
}
export interface BaseTag<T extends string> {
tag: T;
content: string;
}
export interface ATag extends BaseTag<'a'> {
link: string;
}
export type TextTag = BaseTag<'text'>;
export type TagItem = TextTag | ATag;